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	<title>Comments on: &#8220;Interactive&#8221; Software</title>
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	<link>http://grahamdavidson.edublogs.org/2007/01/10/interactive-software/</link>
	<description>My Argyll and Bute Glow Mentor blog.</description>
	<lastBuildDate>Sat, 13 Oct 2007 09:07:36 -0400</lastBuildDate>
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		<title>By: Andrew</title>
		<link>http://grahamdavidson.edublogs.org/2007/01/10/interactive-software/comment-page-1/#comment-11</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Wed, 10 Jan 2007 10:33:44 +0000</pubDate>
		<guid isPermaLink="false">http://grahamdavidson.edublogs.org/2007/01/10/interactive-software/#comment-11</guid>
		<description>At SETT this year I bumped into &lt;a href=&quot;http://www.dickedie.34sp.com/&quot; rel=&quot;nofollow&quot;&gt;Dick Edie&lt;/a&gt; - the Head Teacher in Glassary Primary who had been wandering around the assorted stalls in the exhibition hall trying to sell their wares. He found it very funny indeed that a company could sell interactive resources to help kids learn how to count coins. It struck him (and me for that matter) that giving the kids the coins would a) be cheaper, and b) give them &#039;real&#039; experience of handling money. Sometimes technology goes too far, and is completely pointless. 

The reason things are so expensive is simply because they don&#039;t sell enough of them, compared with the amount of time it has taken to develop them. I always love the fact that on closer inspection the testimonials are usually from people that got given it for free. There is of course great stuff out there for free at the moment, and the more people share, the better?</description>
		<content:encoded><![CDATA[<p>At SETT this year I bumped into <a href="http://www.dickedie.34sp.com/" rel="nofollow">Dick Edie</a> &#8211; the Head Teacher in Glassary Primary who had been wandering around the assorted stalls in the exhibition hall trying to sell their wares. He found it very funny indeed that a company could sell interactive resources to help kids learn how to count coins. It struck him (and me for that matter) that giving the kids the coins would a) be cheaper, and b) give them &#8216;real&#8217; experience of handling money. Sometimes technology goes too far, and is completely pointless. </p>
<p>The reason things are so expensive is simply because they don&#8217;t sell enough of them, compared with the amount of time it has taken to develop them. I always love the fact that on closer inspection the testimonials are usually from people that got given it for free. There is of course great stuff out there for free at the moment, and the more people share, the better?</p>
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